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Monumo: Engineering Simulation and Design: New Opportunities for Computer Science

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Abstract: The last two decades have seen the introduction of new techniques that could revolutionise the process of engineering design. Modern pipelines based on parallelisation and machine learning offer the possibility of finding optimal designs searching over vast spaces of configurations; something that was unimaginable when much of the existing software was designed. In this talk I describe four ideas that are fundamental to our plans in Monumo: the use of geometric algebra, machine learning, mesh-free simulation, and the Julia programming environment. Each plays a key role in constructing a modern simulation pipeline.

Brief Biography: Chris is a Director & AI Research Fellow at Monumo, a start-up focused on applying the latest technologies from computer science to problems in engineering design. Prior to Monumo, Chris founded Geomerics which delivered real-time global illumination technology to the videogames industry. Geomerics’ technology has since been used in 100s of games, including FIFA , Star Wars Battlefront and Overwatch. Geomerics was acquired by Arm in 2013, where Chris served as a Research Director and Entrepreneur in Residence. In 2019 he took on the role of Entrepreneur in Residence for Physical Sciences at Cambridge Enterprise, responsible for commercialising technology developed in Cambridge University. Chris is also a Director of Studies in Physics for Sidney Sussex College and prior to founding Geomerics he held numerous research posts, including an EPSRC Advanced Fellowship. He is the author of many research papers and a book on Geometric Algebra.

Some catering will be provided outside the room before the talk.

This talk is part of the Technical Talks - Department of Computer Science and Technology series.

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