Offloading Java to Graphics Processors
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Massively-parallel graphics processors have been largely inaccessible from higher-level languages such as Java. This work extracts and compiles portions of Java bytecode by making use of annotations to specify loops for parallel GPU execution. Data copying to and from the GPU is handled automatically. Evaluation shows that significant speedups could be achieved which were similar to those claimed by other less-automated work.
This is a practice talk for PACT 2010 .
This talk is part of the Computer Laboratory Programming Research Group Seminar series.
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