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A Machine Learning Framework for High-Dimensional Mean Field Games and Optimal Control

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MDLW03 - Deep learning and partial differential equations

We consider the numerical solution of mean field games and optimal control problems whose state space dimension is in the tens or hundreds. In this setting, most existing numerical solvers are affected by the curse of dimensionality (CoD). To mitigate the CoD, we present a machine learning framework that combines the approximation power of neural networks with the scalability of Lagrangian PDE solvers. Specifically, we parameterize the value function with a neural network and train its weights using the objective function with additional penalties that enforce the Hamilton Jacobi Bellman equations. A key benefit of this approach is that no training data is needed, e.g., no numerical solutions to the problem need to be computed before training. We illustrate our approach and its efficacy using numerical experiments. To show the framework’s generality, we consider applications such as optimal transport, deep generative modeling, mean field games for crowd motion, and multi-agent optimal control.

This talk is part of the Isaac Newton Institute Seminar Series series.

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