Systemic Design (or Building Toys) in Games
- ๐ค Speaker: George Prosser and James Callin, Studio Gobo
- ๐ Date & Time: Monday 22 October 2018, 13:05 - 14:30
- ๐ Venue: FW26, Computer Laboratory
Abstract
Find out what itโs like to work in a Console Game Studio.
George Prosser will talk about starting out in commercial game development. George is a recent Cambridge alumnus and was an intern with Gobo before joining full time once he graduated.
James Callin, Technical Director and co-founder of Studio Gobo will talk about the difference between playing with a game and just playing a game. In particular about how breaking away from rigid-body mechanics has allowed Gobo to build systems (or โtoysโ) with more emergent behaviour.
There should be plenty of time for questions, and weโll also be providing lunch.
Series This talk is part of the Technical Talks - Department of Computer Science and Technology series.
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George Prosser and James Callin, Studio Gobo
Monday 22 October 2018, 13:05-14:30