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Interacting without Touch.

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The Kinect sensor has opened up the possibilities of touchless interaction in many different environments beyond simply gaming. However, our understanding of how users want and need to interact with a system through gestures is still very limited. With this presentation I will present three different studies that explore the properties, challenges, and social consequences of touchless interaction and how to design technology experiences with these mechanisms that achieve value and meaning for people.

This talk is part of the Social Psychology Seminar Series (SPSS) series.

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