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Ripple: A C++ cross-GPU optimizing framework

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Supercomputers are mostly CPU + GPU based. Various frameworks are designed to optimize for either fine-grained or coarse-grained parallelism, but typically not both, especially with high performance. In this talk we present Ripple, a C++ framework that can optimize complex algorithms in a multi-GPU and CPU environment, and show some performance and scaling behaviour.

This talk is part of the RSE Seminars series.

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