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University of Cambridge > Talks.cam > Logic and Semantics Seminar (Computer Laboratory) > Quasi-polynomial solutions for parity games and other problems
Quasi-polynomial solutions for parity games and other problemsAdd to your list(s) Download to your calendar using vCal
If you have a question about this talk, please contact Victor Gomes. Parity games are infinite two-player games, which are used in verification, automata theory, and reactive synthesis. Solving parity games—that is, deciding which player has a winning strategy—is one of the few problems known to be in both UP and co-UP yet not known to be in P. So far, the quest for a polynomial algorithm has lasted over 25 years. Last year, a major breakthrough occurred: parity games are solvable in quasi-polynomial time. From an automata-perspective, solving parity games can be done by transforming alternating parity word automata into alternating weak automata. From a logician’s perspective, solving parity games can be done by finding a mu-calculus formula that recognises the winning region of a player in the parity game. Then, the size blow-up of the automaton in the first case, and the complexity of the formula in the second case, determine the complexity of the consequent algorithm for solving parity games. In this talk, I present a quasi-polynomial solution for all three problems, based on playing parameterised games on parity-game arenas. This talk is based on “A modal mu perspective on solving parity games in quasi-polynomial time”, presented at LICS ’18 and subsequent work with Udi Boker on weak automata. This talk is part of the Logic and Semantics Seminar (Computer Laboratory) series. This talk is included in these lists:
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