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Digital-Object Use in Developmental Disorders

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If you have a question about this talk, please contact Ann Waterman.

Digital objects enhance our exploration and understanding of developmental disorders. From commercially available systems like the Xbox and Nintendo Wii to augmented toys the way these systems are utilised can give insight into strengths and weaknesses. Increasingly digital interaction is a precursor to therapeutic and educational intervention.

This talk is part of the Psychology & Education series.

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