University of Cambridge > > Churchill CompSci Talks > Lighting Effects in Real Time Rendering

Lighting Effects in Real Time Rendering

Add to your list(s) Download to your calendar using vCal

If you have a question about this talk, please contact John Wickerson.

Room changed

Traditional real time lighting methods fail to approximate more complex lighting effects visible in nature, leading to results which are far less realistic than is desirable. This talk will briefly describe three natural lighting phenomena and outline methods of approximating them in real time on modern consumer graphics hardware.

This talk is part of the Churchill CompSci Talks series.

Tell a friend about this talk:

This talk is included in these lists:

Note that ex-directory lists are not shown.


© 2006-2024, University of Cambridge. Contact Us | Help and Documentation | Privacy and Publicity