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Interactive and Intuitive Appearance Design

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The appearance of objects comes from the interaction of scene lighting,surface materials and tone reproduction. Currently, appearance design is one of the remaining roadblocks for a ubiquitous use of computer-generated imagery, since slow user feedback and cumbersome user interfaces make the process significantly time consuming for expert designers, and beyond the reach of novices.

In this talk, I will present our recent results in rendering accurate lighting for complex environments where we achieve interactivity by developing new approximation algorithms that can take advantage of inherent properties of lighting and of today’s commodity data-parallel architectures. I will also show results from algorithms that build on this interactivity to support intuitive user interfaces for the design of materials and image tones that drastically simplify the time required for designing appearance.

This talk is part of the Wednesday Seminars - Department of Computer Science and Technology series.

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