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SUMMARY:Attribute Based Modeling - Alyn Rockwood\, D*syn Corp.
DTSTART:20050908T131500Z
DTEND:20050908T141500Z
UID:TALK4376@talks.cam.ac.uk
CONTACT:Alan Blackwell
DESCRIPTION:Attribute-based modeling is a new method to design shapes\, an
 ything from animated cloth to terrain. It creates a surface that interpola
 tes any set of given (parametric) curves and points in any configuration\,
  and it interpolates to slopes and curvatures. The points\, and the curves
  with slopes and curvatures are called attributes. Since they are not tied
  to any underlying topology\, as with traditional methods\, attributes cur
 ves can be chosen to represent the important features of an object.  This 
 is one key to its power.  Designers are able to focus on the features that
  define an object.  In the traditional method\, a designer has to consider
  a patch layout based on the mathematics of the technique. For example\, i
 n a B-spline approach\, many of the curves have no design purpose\; they e
 xist only to serve B-spline requirements. In attribute-based modeling\, ke
 y modeling notions\, such as multi-sided patches\, freeform topology\, flo
 ating curves and points\, general parametric curves\, small database and f
 ast computation\, are combined into a single modeling representation. Attr
 ibute Based Modeling is novel\, compact\, fast\, versatile and supports a 
 good design interface. It is still in a development phase\, looking for go
 od collaborators and partners.
LOCATION:Rainbow Room (FS07)\, Computer Laboratory
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