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DTSTART:19700329T010000
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CATEGORIES:Churchill CompSci Talks
SUMMARY:Introduction to programming with OpenGL - Ali West
 macott\, Churchill College
DTSTART;TZID=Europe/London:20210217T193000
DTEND;TZID=Europe/London:20210217T200000
UID:TALK157600AThttp://talks.cam.ac.uk
URL:http://talks.cam.ac.uk/talk/index/157600
DESCRIPTION:We've all learned the theory of graphics programmi
 ng using matrices and projection\, but how does on
 e actually go about programming a game with OpenGL
 ? What boilerplate do you need and why? What does 
 it all actually do? In this talk I will be explain
 ing the code needed to display a simple mesh on sc
 reen.
LOCATION:Online\, via MS Teams
CONTACT:Matthew Ireland
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