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Reinforcement learning and knot theory

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  • UserAndras Juhasz (University of Oxford)
  • ClockThursday 24 July 2025, 14:50-15:40
  • HouseExternal.

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OGGW05 - Geometric and combinatorial methods in the foundations of computer science and artificial intelligence

Several hard problems in knot theory can be formulated as single-player games, including computing the unknotting number and the 4-ball genus, making these amenable to reinforcement learning (RL) algorithms. There has been substantial progress over the past few years, but there is still a gap between what is possible using RL and more classical methods. I will discuss some of the latest results and remaining challenges. 

This talk is part of the Isaac Newton Institute Seminar Series series.

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